Summary
[2–3 paragraph abstract written by the engineer. Explains the problem — ROM code bugs found after tape-out cost a re-spin — and how running boot flows on emulation catches them early.]
[Second paragraph: who this paper is for, and what environment it assumes.]
What you'll learn
- [Key takeaway 1 — e.g. which boot paths to exercise first]
- [Key takeaway 2 — e.g. making emulation runs debuggable]
- [Key takeaway 3 — e.g. a sign-off checklist before tape-out]
The full paper includes
[Contents: the full checklist, example debug logs, and a sign-off template you can reuse on your own program.]